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International Journal of Information Technology & Computer Science ( IJITCS )

Abstract :

In recent times, games-based learning has been attracting the attention of educators around the world. One of the challenges in deploying games-based learning to cover a larger proportion of the curriculum is the high costs associated with development of the games. Games development often requires specialized skills sets. Inputs from academic specialists for the learning content and pedagogy is also critical to the successful development of games-based learning. Our REAPSG platform empowers academics and trainers to create the games-based learning content on their own without the need for specialized development skills. .

Keywords :

: game authoring tool; reusable game components; game templates; easy authoring; game knowledge mining; game evaluation

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