International Journal of Information Technology & Computer Science ( IJITCS )
Tablets and mobile phones are proving to be an interactive learning tool for children. They contain many features and tools such as camera for taking pictures and a microphone to record sounds. These tools can be innovatively utilized to enhance children creativity by building stories from their collections of pictures and audio and turn into creative electronic books. Due to this, the main aim of this study is to propose an application called mBook Builder, specifically for children. The methodology comprises of four main phases: problem identification, suggestion of solution, development of model, and evaluation of product. In the suggestion of solution, the Theory of Multiple Intelligences is blended to further strengthen the proposed model. It is clear from a participatory design session with 10 children that the functionality required by the children in mBook Builder are (1) create/start a story book, (2) insert image in the story book, (3) insert text, (4) insert media file (e.g., audio, video), (5) insert pages in the story book, (6) export to social media, and (7) view multiple pages. Findings indicate that age does affect the learning time. The younger the age the longer time it takes for the children to learn using the mBook Builder to complete the tasks. Also, the older the children, the more tasks they can complete with less help.
:mobile book, functionality, participatory design
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